Devblog · Godot 4

Wavebreakers

Building an arcade jetski racer where the water is the game.

Wavebreakers is a multiplayer arcade jetski racer built in Godot. The waves are deterministic, the lighting and weather are dynamic, and it comes together with a stylised realism aesthetic. The devblog covers the technical and design decisions that shape the game.

This is where the interesting parts get written down — water shaders, ocean simulation, netcode, and the bugs that took a week. If you're old, like me, there's an RSS feed.

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