About Wavebreakers
An overview of Wavebreakers — a Godot arcade jetski racer where the water is the game: the stylised-realism look, the one architectural rule that keeps it deterministic online, and what this devblog covers.
Devblog · Godot 4
Building an arcade jetski racer where the water is the game.
Wavebreakers is a multiplayer arcade jetski racer built in Godot. The waves are deterministic, the lighting and weather are dynamic, and it comes together with a stylised realism aesthetic. The devblog covers the technical and design decisions that shape the game.
This is where the interesting parts get written down — water shaders, ocean simulation, netcode, and the bugs that took a week. If you're old, like me, there's an RSS feed.
An overview of Wavebreakers — a Godot arcade jetski racer where the water is the game: the stylised-realism look, the one architectural rule that keeps it deterministic online, and what this devblog covers.